Garden Warfare takes the popular characters from Plants vs. Zombies, renders them in surprisingly good-looking 3D, and then pits them against each other in light-hearted warfare.
That's what makes Plants vs. Zombies: Garden Warfare so enticing. Mechanically, it's solid, if unsurprising.
Plants vs. Zombies has been on one wild ride since PopCap was acquired by Electronic Arts. What started off as a grassroots (hah) series with humble beginnings on the PC has become an exclusive-heavy franchise -- with Plants vs. Zombies 2 originally launching on iOS, and Garden Warfare launching on Xbox platforms and the PC.
Garden Warfare only features two main competitive modes: Team Vanquish and Gardens & Graveyards. Team Vanquish is your run-of-the-mill team deathmatch.
Eschewing any notion of single-player (a very wise decision), Garden Warfare splits its horticultural carnage over two distinct modes, Garden Ops, and the imaginatively titled Multiplayer. Garden Ops is probably the best way to kick things off, a four-player iteration of horde that makes thematic sense given the series' tower defence roots.
Plants vs Zombies: Garden Warfare is not only the next-gen debut of the franchise, but a complete departure for the tower-defense game. PopCap has made some fantastic games, but can their simplistic mobile expertise transfer over to something as robust as a third-person shooter?
Garden Warfare: Plants Vs. Zombies, curioso progetto di Electronic Arts e PopCap che traduce in sparatutto l'universo di uno dei tower defense più iconici.
In Garden Warfare, skirmishes between the undead and their green adversaries play out in three main modes: Vanquish is essentially team deathmatch between two 12-player teams.
Garden Warfare finally lets the zombies carry various projectile weaponry to even the odds for a war unlike anything fans have experienced. Is it just a bunch of corpse gags or a real competitive experience?
Roles are clearly defined, using the already established characters inside the Plants vs. Zombies universe.
Popcap's Plants vs. Zombies is the latest to make the leap, and arguably the strangest example yet; Garden Warfare outright ditches the tactical gameplay of the original for large-scale multiplayer gunfights.
Plants vs. Zombies: Garden Warfare, most of us were intrigued, but we worried if this tower-defense franchise could survive the sudden transition into the world of third-person shooters.
PvZ: Garden Warfare will be no surprise to you. All the basic controls are there, and the simplistic mapping of the abilities buttons make it easy to pick up and play.
Garden Warfare doesn’t offer up an overhead map like most popular shooters, so you’ll have to keep your big, necrotized eyeballs out for enemy HUD markers tracked by someone in Boss Mode.
The moment I saw PvZ: GW’s card pack oriented structure, I had concerns about microtransactions. However, as of now, there are none in the game.
Garden Warfare artfully starts with great shooter chops and uses PVZ to take bold risks with its design, with inspired twists on multiplayer conventions.
В GardenWarfare всего три сетевых режима. GardenOps представляет собой вариацию на тему оригинальной PvZ в кооперативе — в компании с тремя живыми игроками вы защищаете клумбы с растениями от волн голодных зомби.
В то время как классические Plants vs. Zombies и Plants vs. Zombies 2 относятся к жанру Tower Defense, Garden Warfare предлагает совершенно необременительную стрелялку от третьего лица, в которой растения и зомби идут на войну на вашем заднем дворе или в огороде. У разработчиков получилось передать ту восхитительную борьбу между растениями и зомби, которая была в первых играх, практически в первозданном виде.