Risk of Rain's plot - your cargo ship crash-lands on a hostile world, sprinkling its varied cargo across the surface, you have to use what you find to survive, GO! - isn't what powers it. Nor, really, does the traditional roguelike urge to see what content lurks beyond your best play-through.
Risk of Rain has a fantastic way of urging you onward. There's a rush of excitement when a new never-before-seen item pops out of a chest or is dropped by an enemy. You sometimes have to fight the urge to wade through a wave of foes just to grab it and see what it does.
Risk of Rain looks and feels every bit like your stereotypical PC indie game. Its simple 2D shooting and platforming mechanics are accompanied by simplistic characters and backgrounds, and the air is filled with a stylish electronic soundtrack.
В золотой век аркадных игр RiskofRain стала бы обязательной классикой. В первую очередь из-за необычного геймплея, который сочетает боевые элементы сайдскроллер-платформера, систему прокачки персонажа и вариативность Rogue, благодаря чему каждое прохождение уникально.
Risk of Rain is an action/platformer with roguelike tendencies styled after 8-bit games. The story is minimal to non-existent: You play the lone survivor of an orbital space train crash who must fend off hundreds of deadly enemies and find a series of teleporters.