Это "продукт для своих", которые всё понимают и так - поэтому видно, что в него не особо вкладывались, и что он значительно хуже, например, Atelier.
Dwelling somewhere between mediocrity and greatness, Hyperdimension Neptunia Victory isn't a bad game by any stretch of the imagination. It's just not a very good one either. A nuanced, rhythmic, and generally entertaining combat system awaits alongside a nascent story for those that can endure more than their fair share of suffering.
While this may only be a very average JRPG at best, despite all of its flaws and framerate issues, Hyperdimension Neptunia Victory is absurdly lovable.
Hyperdimension Neptunia Victory completely submerges you in its woeful dialogue and barely lets you up for air. If it would just shut up for a bit, it might have a case as a respectable RPG adventure.
It's not groundbreaking, or disastrous, but Hyperdimension Neptunia Victory is a mediocre experience that will only appeal to a small
For a JRPG, having no worthwhile character development or well-written plot is a death sentence, and Hyperdimension Neptunia Victory is guilty on all accounts. Its annoying characters will test even the most ardent of JRPG players and its ho-hum, dungeon-crawling gameplay leaves much to be desired. Even with the excuse of being a niche title, Hyperdimension Neptunia Victory doesn’t meet even the most basic requirements expected of the genre.