If you play this title in the coop mode, it can offer some hours of quite good entertainment. If you try out this game alone, you won’t play very long.
With all the gameplay problems in The Rise of Cobra and its oddly missing online co-op play, G.I. Joe: The Rise of Cobra falls into the rental category rather than a full out purchase. Until the price drops, I’d hold up for a movie ticket, or a few good hours of watching old Joe cartoons.
I personally would have preferred a classic “Joe” title, since nostalgia seems to be in these days, but for what’s it’s worth, G.I. Joe: The Rise of Cobra video game is exactly what you would expect from a film to game translation, nothing more, nothing less.
While I wasn't expecting too much from G.I. Joe as a whole, I walked away with the impression that, while it wasn't absolutely horrible, it really didn't leave much of a lasting impression either.
G.I. Joe: The Rise of Cobra is full of things that make you go "hmm." Why do midlevel checkpoints update your score but not save your game, forcing you to restart from the beginning if both characters die? If you're going to steal from Gears of War, why steal the slow-walking, earpiece-cradling mission updates?