While the single stage may at first make PAIN seem very limited, the fact that you'll never end up with the exact same results more than once should be enticing. Even when you think you know every nook and cranny of the city stage, there are still a lot of things to try, trophies to earn, and pins to be bowled over.
Pain has plenty to offer within the realm of silly enjoyment and simple, visceral character interaction; it should be mentioned that you can even pose in the air like Superman or twirl your legs like a helicopter for a bonus score as your cruise towards your goals. As a $10 title though, it feels a bit thin on content regardless of the execution.
Pain is the video game equivalent of breaking fine china with a hammer: it's simple, crude, and not very cost-effective, but still rather satisfying.
This is a decent enough game, and for the first 10-20 minutes you may find yourself grimacing at the rag-doll antics of your far-flung friend. Then it gets redundant. The challenge is still there but that is about all the game has going for it once the ‘impact’ of the graphics wears off.
The game is underwhelming and feels incomplete.