While the presentation could still use work, the tweaks to the play mechanics add a welcome layer of depth in how you approach and execute shots. More importantly, it strikes the right balance between easy to learn and hard to master that's been conspicuously absent from earlier entries in the long-running series.
Tiger Woods PGA Tour 13 is an enjoyable game, however if you already own Tiger Woods PGA Tour 12: The Masters, there's probably not a great deal of incentives to purchase the latest game.
Thanks to the new swing setup, I've had more fun playing Tiger Woods PGA Tour 13 than any previous entry in the series. By putting the onus on you to think like a real golfer and execute every shot, PGA Tour 13 makes successful play more rewarding than ever before and gives you the closest possible feeling to mastering a world-class golf course in real life.
This is EA Sports' first use of Kinect, and it shows. The peripheral doesn't come close to replicating your backswing with fidelity, and it lacks fluidity and accuracy. The PS3 Move functionality fares only slightly better, but the hiccups in the backswing animation are annoying when you're trying to gauge how much power to use during putting. I don't recommend either of these peripherals over the normal control setup.
Tiger Woods PGA Tour 13 improves on numerous areas from last year's game, but they're small, almost inconsequential-feeling areas. Honestly, if you don't play online, don't own and love Kinect, and don't care about reliving Tiger Wood's first hole in one, it's hard to emphatically recommend PGA Tour 13 more than last year's version, which had far better presentation thanks to the fanfare over the debut of The Masters in-game.