If Atelier Rorona was more fleshed out, and I was actually involved in gathering and alchemic recipes, then it could be a compelling RPG. But its standard battle system, cute style, and WTF dialogue don't make the game good.
Though Atelier Rorona: The Alchemist of Arland is a charming adventure, its stark simplicity and annoying deadlines narrow its appeal.
Like labelmate Trinity Universe, Atelier Rorona is a hard game to dislike, but it ultimately feels a little too tied to JRPG convention for its ideas to bear fruit. It might be admirable for a game to promote such a diligent work ethic, but it never quite rewards you handsomely enough for your efforts.
When it comes right down to it, Atelier Rorona just feels good to play. If you're craving a charming, character-driven game that doesn't involve a looming world-ending crisis and you can deal with a lot of repetition, you'll certainly want to give this game a go.
Atelier Rorona The Alchemist of Arland is a nice japan RPG with a classic turn based combat system, where you can control a young apprendist alchemist across a variety of situation in the world of Arland. The greatest strength in the game is the crafting system: the player is required to complete certain missions involving the creation of items from ingredients. The Alchemist of Arland is ultimately a good game, especially for fans of the genre.