Предсказуемая сюжетная линия, простейшая боевая система, ужасно реализованное управление зверями, графика прошлого поколения, а одиночная кампания (ни мультиплеера не кооперативного прохождения, естественно, нет) занимает около восьми часов. Ещё одно надругательство над классикой. Только на сей раз над игровой и от зарубежных разработчиков.
Eschewing the expected hack-n’-slash mindlessness, a timing-based evasion and blocking system is required to master the melee. It’s not enough to save an otherwise lackluster effort, but Secret Level was definitely on to something with the combat.
Tyris is likeable enough, but generic and uninspired gameplay manage to reduce everything in Golden Axe: Beast Rider to the lowest common denominator. It’s simply not fun--offering very little incentive to keep playing.
As you attempt to cut through your enemies in grisly fashion you’ll recall a simpler time, where you rode a purple chicken and kicked gnomes in their fannies.
Above all, there's the sense that every aspect of the game has been designed not to challenge, but to frustrate. Like the witch doctors who can summon rocks to fall from the sky and crush you, or the just-barely-visible bear traps scattered about.
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The problem comes when you stare too long: there are constant screen tearing and randomly dropped frames.
Golden Axe is the latest classic franchise to disappoint on new hardware, and we can't help but think it's a huge wasted opportunity. Beast Rider even fails to include multiplayer support, something that was core to the original game, confirming its fate as a sub-par hack 'n' slash.
This is a game worth avoiding like the plague, even if the classic remains deep and warm within your heart.