Hack 'n' Slash teaches everybody with the marvelous art of coding, with funny mechanics and a cute setting. We only wish that Double Fine had some more time to polish it a bit more.
Hack N’Slash is both a perfect pun and an amazingly clever game; one that does have a tendency to get so wrapped up in being clever that the gameplay suffers for it, unless you and its creators are on the exact same wavelength, but which does at least let you feel smart as well.
A game made by game developers, for game developers, featuring humour that only game developers are likely to fully appreciate.
After an absolutely splendid first half, Hack 'n' Slash suddenly starts to get pretty much impenetrable by Act 4, if you don't know your way around the logic of an algorithm. Right there, in the middle, the game just skips a few steps of badly needed explaining and – at times – just drains all the fun from the proceedings. It's a fascinating peek behind the workings of a game, for sure. It has heart, wits and a good sense of humor, but it will still lose a good amount of its players long before it's over.
Hack 'n' Slash starts as a clever game about game design, but ends up feeling like homework.
A wonderful idea, with lovely dialogue, a clever coding system, and some cute puzzles, but unfortunately it clearly couldn't be given as much time as the idea deserved.