В итоге получается весьма неутешительный результат: Don King Presents: Prizefighter может вас заинтересовать, если вы только являетесь очень преданным поклонником бокса, которому надоел до смерти FNR3. В ином случае не стоит уделять этому проекту свое внимание.
Prizefighter definitely has its frustrating moments, but there was enough fight in it – in and out of the ring – to keep me from needing the smelling salts.
Official Xbox Magazine
Prizefighter is definitely a contender in the guilty-pleasure category: its story mode trumps the competition’s, and though its fighting mechanics won’t dethrone the current champ, they still pack a simple, straightforward wallop.
The fact that Prizfighter doesn't break any new ground is forgivable, but botching the essential issue of hit detection is obviously a huge problem. Pugilistic devotees seeking the next fix will undoubtedly fight through the flaws, but frustration will likely be the knockout punch for the average gamer.
Prizefighter’s biggest mistake was trying to be a serious boxing sim. It’s not. It couldn’t be anything further from it unless its name was Facebreaker (zing!). Maybe if the game makers tried to make it a more splendiferous experience, then we’d think it lived up to Don King’s moniker. Instead, it’s a bad boxing game with some really nice extras added on.
Not even Don King's legendary hair and hype combo can cover-up Prizefighter's mediocrity. It's a case of all glitter and no glam thanks to awkward gameplay and controls.